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Where to save cities in motion 2 maps on your computer
Where to save cities in motion 2 maps on your computer









The Brush Strength slider allows you to change the strength of the brush. Note: When painting forests, a size '50' brush will place single trees on the map. You are able to manually input the size by typing it into the number field. The Brush Size slider allows you to change the size of the brush. Several tools in the Map Editor, such as terrain editing tools and resource placing tools, use brushes to modify different aspects of the map. The Map Editor, Asset Editor and Content Manager can be found in the Tools menu. The checklist helps you make sure that the requirements for a functioning map are met before you publish it.Ĭhecking the ”Publish Map in New Game Panel” box and clicking Save will publish the map so that it is available for use in-game. The game displays the map name alongside the chosen preview image when browsing the maps in the map selection screen of a new game.Ĭhecking requirements and recommended features The map name can be different from the save file name.

where to save cities in motion 2 maps on your computer

You can give the map a name by typing it in the provided field. It is possible to edit the snapshot images further in image editing software. Tip: Clicking the folder icon opens up the snapshot image directory. When you publish the map, you can choose one of the snapshot images to be used as the preview image in the map selection screen of a new game. You can take preview images of the map with the Snapshot tool.

where to save cities in motion 2 maps on your computer

There are some features that need to be checked before the map is ready to be published. The save dialog also allows you to publish the map to make it playable in-game. Saving and publishing interface (click to enlarge)

  • Options – Options include various settings for the game such as graphics, audio and gameplay.
  • Load map – Load a previously saved map to continue editing it.
  • You can also choose to publish the map to be playable in-game in the same window. You can choose a new terrain type when starting a new map.
  • New map – Start editing a new, empty map.
  • The Pause Menu has the following options:
  • Screen capture – F11 (Steam screen capture F12).
  • Build a road – Left mouse button (click) + move mouse + left mouse button (click).
  • Cancel current selection – Right mouse button.
  • Tilt camera up/down – Middle mouse button + move mouse up and down.
  • Zoom camera – Scroll wheel (up = zoom in, down = zoom out).
  • Rotate camera – Middle mouse button (hold) + move mouse left and right.
  • Select item / activate button – Left mouse button.
  • Move pointer – Mouse / track-pad motion.
  • You most likely want to save it in your CIM2 'Maps' directory for which the default directory can be seen in the image below, just be sure to change "internalfyre" to your username to get to the right directory!Īnd voila! You will then see a window like below pop up, it is an event log and will let you know when the rendering is finished. You will then be prompted to select a save location for the map file and to name it. Once you have selected an area click the "Render" button on the bottom right of the window. To select an area you use your RIGHT-CLICK mouse button! Texture detail is well that, how detailed you want it! This all really depends on what kind of scale you want to use for your map.

    where to save cities in motion 2 maps on your computer

    Extent will set how much of a given location the program will render. There are many options, really the main onces you should concern yourself with areĮxtent and Texture Detail. Once the program is open you will see a window like this: So now that you have the files extracted and have run the java program, its easy to generate a CIM2 map template for any place in the world! Want to do your hometown? Easy, peasy, lemon squeasy!











    Where to save cities in motion 2 maps on your computer