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Xivkyn tormentor polymorph
Xivkyn tormentor polymorph














With Queen Ayrenn opening up the Summerset borders we followed her lead and opened up to new recruits and members. Serenity first started out as a group of in-game friends deciding to try and revive a deserted guild. As for the implementation, range interaction differentiating is possible, bird does it to a lesser to Serenity! Pressure would still be applicable, but mindless direct spamming to break wings would not. But not things that are direct with dot AoE components (reach, poison injection and crystal blast examples of those that are direct first and would still be reflectable beyond) Basically the normal non projectiles but adding swarm and cripple since they don't have a direct portion and it doesn't make sense.

Xivkyn tormentor polymorph full#

Outside of that 15m, only full delayed damage and full AoEs would get through, i.e. It no longer becomes a hard counter to certain builds in a 1v1, but instead a strong but balanced openworld or battle ground tool. It is also a lot shorter duration and only one morph reflects so its less pressure to eat. It has counters in that you can get within 15m, and deal any ranged damage fine, which means if the DK has you in range (still slightly out of reach,) they lose the ability to nullify damage. So bird, ballista, shade bow, valkyn, and force pulse would all be reflect/deflectable after 15m.

xivkyn tormentor polymorph

Unlike current use, it won't break almost instantly under pressure either or have illogical exceptions. OR a solid flee tool that gives basic mobility (no speed, and less than momentum) that limits ranged hits, where you can't stop them. This means that it becomes either a Ranged offensive tool, where if you don't want to be hit with your own stuff. Why 4s, because 2s is not great for a slow class who can't avoid direct damage (and thus snares/roots) and an expensive ability as seen, its not enough for shuffle either. Plate would grant snare immunity/removal for 4s. This doesn't reflect anymore on base, and like cloak, it has no projectile limit.įire scale: Would now reflect. Wings base: Deflects any direct damage from 15m+ for 4s. The new change I propose would be to instead return the indirect form of range control without making wings as overpowered with an infinite counterless reflect as before. IMO it has kind of been eroded a bit too much and the new DK is a discount magblade. DKs unique stand your ground style with low mobility but good control, getting ranged into your turf was needed. I was thinking about the original purpose of wings to force melee encounters. Basically a copy of my other thread since it got deleted: Meanwhile: The NB and sorc discords had called for even less projectiles to be reflected. 4 light attacks and none of the projectiles needed.














Xivkyn tormentor polymorph